Portal is a single-player puzzle-platformer developed by Valve Corporation. The game was released in a bundle package called The Orange Box forMicrosoft Windows and Xbox 360 on October 9, 2007,[2][3] and for the PlayStation 3 on December 11, 2007.[6] The Windows version of the game is also available for download separately through Valve's content delivery system Steam[1] and was released as a standalone retail product on April 9, 2008.[8]A stand-alone version called Portal: Still Alive was released on the Xbox Live Arcade service on October 22, 2008; this version includes an additional fourteen puzzles. A Mac OS X version was released as part of the Mac-compatible Steam platform on May 12, 2010.[10]
The game consists primarily of a series of puzzles that must be solved by teleporting the player's character and simple objects using the Aperture Science Handheld Portal Device (ASHPD, also dubbed the "portal gun"), a unit that can create inter-spatial portals between flat planes. The player character, Chell, is challenged by an AI named GLaDOS (Genetic Lifeform and Disk Operating system) to complete each puzzle in the Aperture Science Computer-Aided Enrichment Center using the portal gun with the promise of receiving cake when all the puzzles are completed. The unusual physics allowed by the portal gun are the emphasis of this game and are an extension of a similar portal concept in Narbacular Drop; many of the team members from the DigiPen Institute of Technology that worked on Narbacular Drop were hired by Valve for the creation of Portal.
Portal was acclaimed as one of the most original games of 2007, despite being considered short in length. The game received praise for its unique gameplay and darkly humorous story, created with the assistance of Erik Wolpaw and Chet Faliszek. It also received acclaim for the character of GLaDOS, voiced by Ellen McLain in the English-language version, and the final credits song "Still Alive" written by Jonathan Coulton for the game. The game's popularity has led to official merchandise from Valve including plush Companion Cubes, and fan creations such as recreations of the cake and portal gun. A sequel, Portal 2, will be released on April 19, 2011.[11]
Half-Life
Half-Life is a science fiction first-person shooter video game developed by Valve Software, the company's debut product and the first in the Half-Life series. First released by Sierra Studios on November 19, 1998, the game was also released for the PlayStation 2 on November 14, 2001.[2] In Half-Life, players assume the role of Dr. Gordon Freeman, a theoretical physicist who must fight his way out of a secret underground research facility, whose research and experiments into teleportation technology have gone disastrously wrong.
Valve, set up by older Microsoft employees, had difficulty finding a publisher for the game, with many believing that it was "too ambitious" a project.Sierra On-Line eventually signed the game after expressing interest in making a 3D action game. The game had its first major public appearance at the 1997 Electronic Entertainment Expo. Designed for Windows, the game uses a heavily modified version of the Quake engine called GoldSrc.[1][3]
On its release, critics hailed its overall presentation and numerous scripted sequences, and it won over 50 PC Game of the Year awards.[4][5] Its gameplay influenced first-person shooters for years to come, and it has since been regarded as one of the greatest games of all time.[6] As of November 16, 2004, Half-Life has sold eight million copies.[7] As of July 14, 2006, the Half-Life franchise has sold over 20 million units.[8] Half-Life was followed by the 2004 sequel Half-Life 2, which also received critical acclaim. Half-Life, its cultural impact, community mods and sequels has spawned a large fanbase and cult following, especially in PC gaming.
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Download:
Portal:
- http://www.indowebster.com/Portal_Game.htmlHalf Life:
- http://www.megaupload.com/?d=FZ3R92P3
pass: kingsoftdvd.com.ar
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